Gaming Industry Consolidation (MSFT + ATVI) Focused Q&A

December 12, 2022 | 12:00 PM EST

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Discussion Topics

How does Microsoft acquiring Activision Blizzard impact the competitive landscape for gaming consoles and publishing?
How might the deal affect player demand for consoles and games?
What is the impact of exclusivity of titles and/or the inclusion of titles on GamePass to Microsoft?
What is the impact on competitors (both AAA publishers and console makers?
How are competitors reacting to the deal, and what competitive advantages can they rely on post merger?
How might the merger impact development of AAA and indie games? How might the deal impact publishing negotiations?
What are the short and long term effects for Microsoft post acquiring Activision Blizzard?

Industry Participants

Roberto Piraino

Head of Marketing,
Meta0

Jerry Liu

Sales Analytics Manager,
Sony Playstation

Kevin Robertson

Director of Business Development,
Tencent

Chris Hewish

President,
Xsolla

David Lau

Sr. Franchise Product Manager, Monetization and Engagement,
Mojang Studios

Jack Dalrymple

CMO,
Bit Fry Game Studios

Brian Lovell

CEO,
Red Games Co.

Ed Lin

CMO,
TLM Partners

Michael Weiser

CEO,
Razor Edge Games

Hugh Behroozy

CEO,
Blinkmoon Entertainment

Frank Mak

Customer Success Manager, 
Adjust

Eric Wachs

VP of Partnerships,
theScore

Keith McCurdy

Advisor,
Advsr LLC

Mike Fischer

Professor, Interactive Media,
University of Southern California

Joseph Kim

CEO,
LILA Games

Tammy Levy

Chief Product Officer,
Kongregate
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