GAMING

The Gaming ecosystem is undergoing a digital transformation. Deliberate the evolution of console manufacturers, slot manufacturers, gaming publishers, and iGaming with other senior level professionals.

iGAMING & SOCIAL CASINOS


SELECT DISCUSSION TOPICS

  • Outlook for sector trends including near and long term views + company specific discussions
  • Competitive landscape – Who will likely be the winners / losers across the ecosystem and why?
  • Customer acquisition costs
  • Regulatory outlook at the Federal & State levels
  • Real Money Gaming vs Social Casinos — Where are the opportunities / risks?
  • M&A, sector consolidation and Industry risks / opportunities

GAMING CONSOLES & PUBLISHERS


SELECT DISCUSSION TOPICS

  • Outlook for sector trends including near and long term views + company specific discussions
  • Mobile App Installs and customer acquisition costs
  • Title slate and console cycles
  • Digital transition and impact to traditional publishers as well as retail distribution
  • M&A, sector consolidation and Industry risks / opportunities

“BWG has afforded me convenient access to fellow executives to share industry news & ideas via conference calls that are very well run and highly professional. I’ve established ongoing correspondence with several new contacts and learned invaluable industry insights through BWG’s Q&A conference calls.”

Dean Taraboi, National Sales Director, Capcom

GAMING
BOARD OF ADVISORS
Gideon Bierer
MANAGING PARTNER
Partis Solutions
Gideon Bierer
MANAGING PARTNER
Partis Solutions

BIO

Gideon is co-founder and Managing Partner of Partis Solutions, the leading advisory firm providing both consulting and transactional services to the gambling industry with a primary focus on internet gaming. Partis' team of 30+ consultants has worked with more than 50 clients including Caesar's Interactive, Pechanga, Penn National Gaming, High 5 Games, Foxwoods, Landry's, Big Fish, GSN, William Hill, Mr. Green, PokerStars, Draft Kings, Premier Lotto, SAZKA, Net Entertainment and GAN. Prior to Partis Gideon held the position of Executive Vice President, Interactive at International Game Technology (IGT), the world's leading casino game developer and distributor, responsible for all internet businesses globally. Gideon was a member of IGT's senior executive team, reporting to the CEO. Prior to joining the gaming industry Gideon worked as a senior executive at Viacom, where he ran the international strategy team and digital media businesses.

TESTIMONIAL

"BWG HAS PROVEN TO BE A TRULY VALUABLE PARTNER FOR PARTIS - A GREAT PLATFORM TO LEARN FROM OTHER INDUSTRY OPINION-LEADERS, TO KEEP ABREAST OF INVESTOR SENTIMENT FOR THE GAMING SECTOR, AND TO NETWORK AND MEET WITH INDUSTRY PARTICIPANTS. WE HAVE SOURCED MULTIPLE NEW CLIENTS VIA BWG AND LOOK FORWARD TO DEEPENING OUR RELATIONSHIP WITH BWG IN THE FUTURE."

Christian Calderon
Chief Revenue Officer
Ketchapp
Christian Calderon
Chief Revenue Officer
Ketchapp

BIO

Christian Calderon is a data-minded marketer with a passion for econometrics and video games. His professional specialty lies in predictive modeling for freemium products. He has given lectures at Apple, Google I/O, Princeton, Yahoo and many other events and institutions.

Christian received an undergraduate degree in Economics from Berkeley. He began his career as an Investment Banker, focusing on Internet and Games, where he completed over 30 transactions totaling over $3 billion in value. He then joined KIXEYE to spearhead revenue efforts and is now the Head of Marketing and User Acquisition at Dots.

TESTIMONIAL

"Through BWG, I gain unique insight and market intelligence that helps reinforce major strategic decisions I make in the marketplace."

Adam Creighton
Studio Head & Director of Development
Panic Button LLC
Adam Creighton
Studio Head & Director of Development
Panic Button LLC

BIO

Adam Creighton is co-owner and Director of Development for Austin independent studio Panic Button, a company he centered around the concept of high-quality products returning longer term, higher-yield benefits. Prior to Panic Button, Adam was a producer for Disney Interactive Studios, Technical Product Manager for Emergent Game Technologies, and a Worldwide Technical Director for Visa.

In addition to making games and transmedia properties, Adam is a professional voice and on-camera actor, appearing in such television shows as the NBC drama “Friday Night Lights”, and independent films like "The Encouragement Clown" and multi-award-winning independent film "Bunny & Clydo."

TESTIMONIAL

"BWG provides efficient, topical insight into multiple parts of the game industry, emerging technology, and related sectors. As a relationship business man, I'm grateful for access to so many high-caliber professionals who generously share their opinions, experience, and expertise."

Jeff Erle
CEO
MobilityWare
Jeff Erle
CEO
MobilityWare

BIO

Mr. Jeff Erle is a veteran C-levelExecutive with over 20+ years’ experience in Automotive, Consumer Electronics, Real Estate, Healthcare, Retail, and most recently Entertainment Software. He has held senior level positions (including President and/or CEO of five companies) with start-ups, as well as small privately held and large public enterprises including ADP, Western Digital, and Litton Industries.

He is focused on developing and improving enterprise value through brand, human capital, intellectual property and financial stability. Mr. Erle has extensive experience in product development and studio management, distribution, public-company operations, stakeholder communications, team-empowerment, leadership and business intelligence, and he has the vision and passion to face any challenges head on.

His goal in both his professional and personal life is to inspire those he has touched on his life’s journey, be it family, coworkers, teammates or friends, to value the importance of putting others’ needs ahead of one’s own self-interest. Mr. Erle believes in the value of listening intently and empowering those around him.

TESTIMONIAL

""BWG Strategy is a terrific way to connect with industry peers and gain valuable insights into the ever-changing gaming space."

Mike Fischer
President
Academy of Interactive Arts & Sciences
Mike Fischer
President
Academy of Interactive Arts & Sciences

BIO

Mike Fischer has over twenty years of experience in interactive entertainment, having held executive positions at Amazon, Microsoft and some of the largest video game companies in the world (see list below). Mike has also led business teams in the US, Asia and Europe and is fluent in Japanese. His areas of expertise include retail, online and mobile games, eSports, Virtual Reality, digital marketing and online communities.

VP (Digital Video): Amazon
General Manager: Microsoft
CEO: Square Enix
Head of Publishing, Epic Games

TESTIMONIAL

"BWG allows me to share information, thoughts and opinions with a group of my peers at a level that's usually only possible when we meet at industry events. Participating with BWG has also helped me build my professional network and gives me a great opportunity to reality check" my facts with other informed leaders in my field.
"

Danny Hammett
Chairman & CEO
HKA Digital
Danny Hammett
Chairman & CEO
HKA Digital

BIO

Mr. Hammett is a veteran C-level Executive with over 20+ years experience in Consumer Products and Entertainment Software. He has held Executive Officer positions with start-ups such as Head Games to public companies such as Activision (Call of Duty, Tony Hawk, Spiderman, Toy Story), and brands such Marvel, Disney, EA and Universal Games.

He is focused on improving operating income to streamlining efficiencies in staff & organization and have led teams of up to 1000 people. He has extensive experience in mobile game development and studio management, fundraising, public-company operations, analyst communications, team building, leadership and creative drive no matter the challenge.

Mr. Hammett is skilled in game studio design, production, development and management, social media, F2P, online e-commerce, mobile apps and retail product development, sales, marketing and strategic planning and execution.

His goals in both his professional and personal life are to positively influence, guide and lead others to their full potential. Mr. Hammett believes that the future is what one makes it, but one must go and make his/her future. He is proud of what he has accomplished in his career, but even more excited about what's coming next!

TESTIMONIAL

"By participating in BWG’s Roundtables, I’m able to connect with other global business leaders to share best practices, innovations and strategic insights."

Benjamin Kinney
Online, Social Media & eSports Products Manager
Konami Digital Entertainment Inc.
Benjamin Kinney
Online, Social Media & eSports Products Manager
Konami Digital Entertainment Inc.

BIO

Ben has worked in the gaming industry since 2010 starting as Project Manager and Director for client SASS communities at a turn-key agency. Transitioning to Konami in 2013, he has assumed a wide variety of roles inclusive of strategic marketing, agency review, PR events execution, community building, social media, web initiatives, KPI, sales charting, product research and game concepts around online theory.

TESTIMONIAL

"BWG is exactly the type of environment you should be involved in as a manager or executives. Exposure to fresh ideas provides keeps complacently away & provides excellent insight from subject matter experts outside your local bubble. These conversations allow you to confirm or challenge entrenched notions around the state of the industry and pick up on trends otherwise overlooked.
"

Larry Kuperman
Director of Business Development
Night Dive Studios LLC
Larry Kuperman
Director of Business Development
Night Dive Studios LLC

BIO

Larry Kuperman is an expert in the computer games industry. Currently serving as the Director of Business Development for Night Dive Studios, a rapidly growing games development company, and as a founding member of The Powell Group, a consulting company serving the games industry, Larry has his finger on the pulse of industry trends.
In 1993, Larry became the first student to graduate from the University of Detroit Mercy College MBA program with a perfect 4.0 GPA. He was recognized as the MBA Scholar of the Year and was inducted into the National Business Honor Society.

TESTIMONIAL

"BWG keeps me informed as to industry trends and provides me with insights that I just can't find anywhere else. Bringing together select groups of industry experts, BWG is not only a great informational source, but has helped me expand my network of professional contacts."

Arseny Lebedev
Director, Media and Entertainment
EPAM Systems
Arseny Lebedev
Director, Media and Entertainment
EPAM Systems

BIO

Arseny Lebedev is Director, Media and Entertainment at EPAM. He is responsible for creating inspirational and engaging experiences for our partners. Arseny cofounded Signus Labs, a startup that grew into a multi-disciplined game studio that engaged with millions of players.

Arseny joined EPAM in 2015, after its acquisition of Signus Labs, which allows him to utilize his traditional gaming software development skills in the digital engagement space for multiple clients. In addition, Arseny is a sponsor at Stugan, a non-profit accelerator program for aspiring game developers.

Arseny received his BSa from Stevens Institute of Technology in 2009.

TESTIMONIAL

"BWG allows me to connect to relevant industry experts, efficiently discuss pressing issues, and unlock new opportunities!"

Johan Lofstrom
General Manager EMEA & India
Chartboost
Johan Lofstrom
General Manager EMEA & India
Chartboost

BIO

Johan Lofstrom is Regional Director EMEA for Chartboost. He is responsible to lead and to develop Chartboost’s business in Europe, rest of EMEA and India. Johan previously ran his own gaming company, Cloud Games, as co-founder and CEO. Cloud Games is a mobile gaming company specialising in mobile web games (HTML5 games). Before starting Cloud Games, he worked as Director of Strategy & Monetisation at Spil Games, an online and mobile gaming company serving 130 million MAUs. Before joining Spil Games, Johan co-founded Bidrivals, a global online auction company with sales in 27 countries. He also worked as Consultant for The Boston Consulting Group in New York and Treasury Analyst for SCA Treasury in Sweden. Johan received an M.B.A. from MIT Sloan School of Management where he among other things won the MIT $100k entrepreneurship competition. He also holds a M.Sc. in Computer Science and Financial Mathematics from Linkoping Institute of Technology in Sweden and has studied at the Technical University of Munich in Germany and ETH Zurich in Switzerland.

TESTIMONIAL

"BWG Strategy's focused Q&A sessions are an excellent way to stay up to date with the industry with personal insights from key decision makers impossible to find anywhere else"

Lee Milstein
Strategic Business Consultant
Various Companies
Lee Milstein
Strategic Business Consultant
Various Companies

BIO

Various consulting engagements across a variety of matters, including business plan and sales strategy development, deal-making and compilation of target lists, research and guidance on new lines of business, and product roadmap review.

Currently engaged by Sure, Inc.

Previous engagements include Broadway Video, Grokker Inc., and MediaMath, Inc.

TESTIMONIAL

"BWG has been a great venue for me to network with peers as well as to hear all sides of issues affecting industries and companies I've been involved with. Beyond a standard panel discussion, it's good to hear which questions are top of mind."

Mathieu Nouzareth
CEO
FreshPlanet Inc.
Mathieu Nouzareth
CEO
FreshPlanet Inc.
Alan Shen
Director, Internet Product Planning
Huawei Device USA
Alan Shen
Director, Internet Product Planning
Huawei Device USA

BIO

Internationally seasoned business leader and entrepreneur with a passion for disruptive technologies that change people’s experience in entertainment/media. Current interests include VR, AR, IoT, and everything mobile.

TESTIMONIAL

"BWG puts together great roundtables that are carefully planned and very well organized on a variety of topics around the high-tech and media industry. It's a great way to gain insights and up-to-date information, while at the same time network with experts and industry leaders."

Mark T. Morrison
Corporate Director
uSens Inc.
Mark T. Morrison
Corporate Director
uSens Inc.

BIO

Mark is an ARVR Business, Strategy, and Marketing Executive with advance knowledge in all aspects of Augmented and Virtual Reality. His expertise spans mobile, PC, and console app and game hardware, platforms, and content. Mark has an extensive background in the businesses of middleware, video games, and digital content development and publishing. He’s an avid interactive media and human computer interface evangelist.

TESTIMONIAL

"BWG gives me a unique opportunity to engage with my peers regularly, in related technology topics, that are important to me. Being able to share my ideas and hear others opinions in the BWG forum is incredibly valuable to my ongoing research and career."

Dean Taraboi
National Sales Director
CAPCOM U.S.A., INC.
Dean Taraboi
National Sales Director
CAPCOM U.S.A., INC.

BIO

Established Sales Executive with 15+ years of management experience in gaming and interactive entertainment sectors for Fortune 500 companies Microsoft, Walt Disney and major video game publishers, Activision Blizzard, Midway and Capcom.

TESTIMONIAL

"BWG has afforded me convenient access to fellow executives to share industry news & ideas via conference calls that are very well run and highly professional. I’ve established ongoing correspondence with several new contacts and learned invaluable industry insights through BWG’s Q&A conference calls."

Joost Van Dreunen
CEO
SuperData Research
Joost Van Dreunen
CEO
SuperData Research

BIO

Joost is founder and CEO of SuperData Research.

As one of the first academics to study video games, Joost also has over fifteen years of commercial research experience in interactive entertainment and technology industries. Before receiving a doctorate from Columbia University on the topic, Joost worked as an analyst on both the financial and consumer-side of the games industry. Anticipating the shift to digital games early on, he founded SuperData in 2009. Today SuperData is a leading games industry researcher with clients such as Activision/Blizzard, Apple, GameStop, Google, Konami, Microsoft, Nexon, PayPal and Wargaming.net.

In addition to his business adventures, Joost teaches video games economics at the NYU Game Center and Stern School of Business. He lives in the East Village in New York, with his wife Janelle and son Maximus.

TESTIMONIAL

"The conversations I've had through BWG have been super-helpful in providing an additional perspective on key games industry issues. I'm honored and excited to join BWG in an advisory role."

“BWG has been a great venue for me to network with peers as well as to hear all sides of issues affecting industries and companies I’ve been involved with.”

Lee Milstein, VP, Product Strategy & Partnerships, FanDuel Inc.